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PIXLRUN // GAMES // IN THE VALLEY OF GODS
REVIEW · 2026
REVIEW · ADVENTURE / INDIE

In the Valley of Gods

Campo Santo's return trades urgency for contemplation, mostly to its benefit.
● PC● LINUX● MAC
CRITIC SCORE
8.3/10
RELEASE2029.12.01
STUDIOCAMPO SANTO
GENREADVENTURE / INDIE
SCORE8.3/10
READ THE REVIEW

Campo Santo returns nearly a decade after their last release, and the weight of expectation hangs heavy over In the Valley of Gods like desert heat shimmer. This first-person adventure trades Firewatch’s Wyoming lookout tower for 1920s Egyptian tombs, swapping fire-watching paranoia for archaeological wonder. The studio’s trademark conversational storytelling remains intact—your partnership with fellow filmmaker Rashida drives the narrative through naturalistic banter that feels earned rather than written. The pacing stumbles when it leans too hard into puzzle sequences that feel imported from a different, less confident game, but when you’re simply exploring sun-bleached valleys with your camera in hand, it achieves something genuinely transportable.

// OFFICIAL TRAILER · In the Valley of Gods
LONG READ · EDITORIAL REVIEW

THE REVIEW

Campo Santo returns nearly a decade after their last release, and the weight of expectation hangs heavy over In the Valley of Gods like desert heat shimmer. This first-person adventure trades Firewatch’s Wyoming lookout tower for 1920s Egyptian tombs, swapping fire-watching paranoia for archaeological wonder. The studio’s trademark conversational storytelling remains intact—your partnership with fellow filmmaker Rashida drives the narrative through naturalistic banter that feels earned rather than written. The pacing stumbles when it leans too hard into puzzle sequences that feel imported from a different, less confident game, but when you’re simply exploring sun-bleached valleys with your camera in hand, it achieves something genuinely transportable.

In the Valley of Gods screenshot

The film-making mechanic is more than window dressing; it’s how you process discovery and construct meaning from fragments of history. Framing shots of hieroglyphics or capturing the play of light through collapsed temple ceilings creates a meditative rhythm that some will find transcendent and others will call ponderous. Combat is nonexistent—this is exploration as contemplation, not conquest. The voice performances carry emotional weight that the occasionally thin environmental storytelling struggles to match, particularly in the back third where momentum dissipates into open-ended wandering that mistakes aimlessness for player freedom.

In the Valley of Gods screenshot

Technically, it’s immaculate on modern hardware, with sand and stone rendering that makes you feel the grit between your teeth. The art direction channels period photography through a painterly filter that never sacrifices readability for beauty. At roughly eight hours, it’s appropriately lean, though those hours don’t all carry equal weight—the middle act sags where Firewatch sprinted. Still, Campo Santo proves their debut wasn’t a fluke. This is thoughtful, adult game design that trusts you to find meaning in stillness, even when that trust occasionally feels misplaced.

THE VERDICT · 8.3/10

THE SCORECARD

Six category scores, eight takeaways. The one-line judgment at the bottom.

OVERALL SCORE
8.3/10
Story / World8.0
Combat8.5
World Design9.0
Performance8.5
Sound / Score8.5
Value / Length7.5

✓ WHAT WORKS

  • Film-making mechanic transforms exploration into meaningful personal documentation
  • Naturalistic dialogue and voice performances anchor the central relationship beautifully
  • Stunning art direction captures both period authenticity and painterly atmosphere
  • Contemplative pacing rewards patient players willing to exist in the space

× WHAT WOBBLES

  • Puzzle design feels obligatory and disconnected from the exploration-focused core
  • Third act loses narrative momentum in favor of aimless environmental wandering
  • Eight-hour runtime includes uneven pacing with a notably sagging middle section
Campo Santo's return trades urgency for contemplation, mostly to its benefit.
AGGREGATE · ACROSS CRITICS

SCORES BY SOURCE

Our number, held up against the rest of the room.

PIXLRUN PR
8.3/10
EDITORIAL · BOGARTLG
METACRITIC MC
84/100
67 REVIEWS · METASCORE
OPENCRITIC OC
85/100
89 REVIEWS · MIGHTY
STEAM ST
87%
12,450 REVIEWS · VERY POSITIVE
CATEGORY BREAKDOWN SCORES 0–10
Combat
8.5
Sound
8.5
World
9.0
Story
8.0
Performance
8.5
Value
7.5
TECH · MIN / REC

CAN YOU RUN IT?

Hardware targets from Campo Santo, verified on our test benches.

MINIMUM 1080P

  • OSWindows 10 64-bit
  • CPUIntel Core i5-7600K / AMD Ryzen 5 2600
  • RAM8 GB
  • GPUNVIDIA GeForce GTX 1060 6GB / AMD Radeon RX 580
  • STORAGE25 GB

RECOMMENDED 4K · 120FPS

  • OSWindows 10/11 64-bit
  • CPUIntel Core i7-9700K / AMD Ryzen 7 3700X
  • RAM16 GB
  • GPUNVIDIA GeForce RTX 3060 Ti / AMD Radeon RX 6700 XT
  • STORAGE25 GB SSD

CAN'T RUN IT? STREAM IT.

Stream In the Valley of Gods via NVIDIA GeForce Now from any laptop, tablet, or supported TV. RTX-class performance up to 1440p · 120fps with low-latency across fiber.

GEFORCE NOW →
AFFILIATE LINK · PIXLRUN MAY EARN A COMMISSION — EDITORIAL VERDICT UNCHANGED
EDITORIAL CHRONOLOGY

EVERYTHING WE WROTE · TIMELINE

Everything we wrote about In the Valley of Gods, from announcement to review.

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