Square Enix used its Summer Game Fest slot on June 5 to give the third and final chapter of its Final Fantasy VII remake project a name: Final Fantasy VII Revelation. It is scheduled for spring 2027, closing an arc that began with 2020’s Remake and continued through 2024’s Rebirth.
The most consequential detail is not the title but the rollout. Revelation will launch simultaneously on PlayStation 5, Nintendo Switch 2, Xbox Series X|S and PC via Steam, the Epic Games Store and the Xbox PC store. That is a clean break from the trilogy’s history of timed exclusivity — Remake arrived first on PS4, and Rebirth spent its early life as a PS5 exclusive. A same-day release across hardware suggests Square Enix is now treating the finale as a flagship for the whole industry rather than a platform-holder showpiece.
On the design side, the studio is leaning into scale. Revelation is described as open-world, with the returning Highwind airship letting players cross the planet freely and reach regions that the more linear Remake and the partly-open Rebirth only gestured at. Vincent Valentine and Cid Highwind, supporting figures in Rebirth, become fully playable party members — Vincent built around firearm combat, Cid around spear-based attacks.
What Square Enix did not share is as telling as what it did. There is no firm release date inside the spring 2027 window, no price, and little detail on how the trilogy intends to resolve a story that long-time players know ends in tragedy in the 1997 original. Those are the questions the next year of marketing will have to answer.