Discontinued — use alternativesOpenAI's landmark text-to-video model — discontinued April 26, 2026. API shuts down September 24, 2026. Use Google Veo or Kling AI instead.

OpenAI Sora (sora.com, iOS, Android) was shut down on April 26, 2026. The Sora API stops accepting requests on September 24, 2026. After those dates, all account data — including every video you generated — will be permanently deleted with no recovery window. If you have content on Sora, export it now at sora.chatgpt.com/exports/me before the September deadline. This review is preserved as a historical record of what Sora was. For live alternatives, jump to the Alternatives section.
Sora was OpenAI's text-to-video generation model, publicly launched in late 2024 as one of the most anticipated AI product releases in the industry's short history. The premise was deceptively simple: type a sentence describing a scene, and Sora would render a high-fidelity video clip — up to one minute long, with physically plausible lighting, camera motion, consistent subjects across frames, and cinematic composition that no prior model had matched.
Under the hood, Sora was a diffusion transformer — the same architectural family that underpinned DALL-E 3 but applied to the far harder problem of generating coherent temporal sequences. Each frame had to be consistent with the last; objects couldn't morph arbitrarily mid-clip; a person walking needed to stay the same person from one second to the next. These constraints made video generation orders of magnitude more compute-intensive than image generation, a fact that would eventually determine the product's fate.
At launch, Sora supported several modes: text-to-video, image-to-video (animate a still), video-to-video (restyle existing footage), and Extend (lengthen a clip forward or backward in time). A Storyboard feature allowed rough scene sequencing across multiple prompts. The Sora 2 model, released in 2025, extended maximum clip length, improved subject consistency across longer durations, and added higher resolution output. Professional tier subscribers could access Sora 2 Pro, which unlocked longer renders at 1080p resolution. API access opened in 2025, letting developers build products on top of the generation pipeline.
Pricing ran through subscription tiers tied to ChatGPT Plus and Pro plans. The monthly revenue peak was approximately $540,000 in December 2025 — a number that, compared against operating costs, tells you most of what you need to know about why the product ended.
Sora mattered because it shifted the question from "can AI make video?" to "what do you want to make?" The demos OpenAI released in early 2024, months before the product launched, showed a level of physical realism — a woman walking through Tokyo at night, a mammoth moving through a snowy field — that made every competing text-to-video model look like a toy by comparison. The industry benchmark moved overnight.
Three things Sora did better than anything else at the time of its peak:
Prior text-to-video models produced clips that felt like slide shows of loosely related images — subjects would drift, physics would break, backgrounds would shift incoherently from frame to frame. Sora's internal world model maintained a rough simulation of physical laws: objects cast consistent shadows, liquids behaved like liquids, camera pans revealed backgrounds that were already "there" rather than generated on demand. It was not perfect — Sora 1 had well-documented failures with hands, with people walking through walls, with correctly counting distinct objects — but the baseline coherence was dramatically higher than what preceded it. The industry noticed immediately, and every competitor's roadmap shifted in response.
The ability to specify actual filmmaking vocabulary — "a wide-angle shot of a harbor at dusk, handheld camera, desaturated color grading, shallow depth of field, golden hour" — and have the model respond with something that matched was genuinely new. Filmmakers, animators, and advertising directors could communicate in the language they already used professionally. That was a meaningful capability leap, not just incremental improvement over what DALL-E had demonstrated for images.
Sora 2 pushed usable clip length to one minute with a consistent subject throughout. For context: one minute of video at 24 frames per second is 1,440 individual frames, each of which needs to be coherent and collectively continuous with all the others. No other publicly available model matched this when Sora 2 launched. That single capability opened use cases — product demonstrations, short-form narrative content, rough animatics for pre-visualization — that shorter models simply could not serve at any quality level.
Sora was not a production video editing tool, not a replacement for Premiere or DaVinci Resolve, and not a system for precise editorial control. You could not keyframe specific elements, direct a performance with precision, or swap individual objects without regenerating the clip. It was a generation tool: you described, it rendered. The gap between "impressive demo" and "professional production pipeline integration" was real, widely acknowledged, and never fully closed before the shutdown.
The story behind Sora's discontinuation is one of the clearest case studies in AI product economics to date. The short version: the cost structure never worked, user adoption plateaued and then collapsed, and the strategic context shifted faster than the product could adapt.
Video generation at high fidelity is brutally expensive. A single 10-second Sora clip required roughly 40 minutes of parallel processing across four high-end GPUs. At peak usage, Sora was running an estimated $15 million per day in inference compute — an annualized rate of over $5 billion. Total lifetime revenue across the product's entire run was reported at approximately $2.1 million. Monthly revenue peaked at around $540,000 in December 2025, declining to $367,000 by January 2026.
These are not rounding errors. This is a fundamental mismatch between the cost of the underlying computation and what consumers would pay for the output. Each user interaction drew from a finite GPU supply that OpenAI needed for its core enterprise products. The economics of consumer video generation — at photorealistic quality, on shared infrastructure — may simply require more compute per interaction than subscription pricing can support at current inference costs. That problem did not get solved before the shutdown was announced.
Despite the dramatic reception at launch, Sora never built a sticky user base. Downloads peaked at 3.33 million in November 2025, then fell 32% month-over-month in December and another 45% in January 2026. Active users at shutdown were under 500,000 — a fraction of the addressable market for a tool that had been positioned as a landmark product from one of the world's most recognized AI companies.
The core problems were likely a combination of factors: limited practical use cases beyond creative exploration for most users, the persistent gap between impressive demos and consistent professional-quality output in typical prompts, steep hardware requirements for realtime preview, and competition from a field of alternatives that were cheaper and improving rapidly. Once the initial curiosity wave passed, there was not enough everyday utility to sustain a large retained user base at any price point.
OpenAI was dealing with two simultaneous external pressures at the time of the decision. First, intensifying competition from Anthropic in the enterprise AI market had prompted internal concern about where OpenAI's resources — GPU time, engineering talent, capital — were being allocated. Sora consumed significant compute that could be redirected to enterprise products with better unit economics. Second, OpenAI was preparing for a planned IPO in late 2026 or early 2027 at a target valuation between $830 billion and $1 trillion. A product burning an estimated $15 million per day with declining revenue and no clear path to profitability is a liability on that kind of balance sheet. Wall Street's focus on eliminating what one internal summary described as "side quests" made Sora an obvious candidate for consolidation.
OpenAI's Applications CEO, in communications around the shutdown, acknowledged being "spread across too many applications and technology stacks" and the need to simplify and focus. The framing was strategic consolidation rather than product failure — though the user numbers tell a more complicated story about whether the product had found its market.
A secondary factor, less quantified publicly but real, was intellectual property risk. Sora 2's default configuration used copyrighted material in training unless rights holders actively opted out — the reverse of what most major content owners expected. This created friction with media companies and added legal exposure to an already costly product. The dissolution of the Disney partnership, described below, was the most visible symptom of a broader enterprise relationship landscape that had become more complicated than the initial partnership announcements suggested.
If you or your team built any product on the Sora API, the API shuts down September 24, 2026. No extensions have been announced. Any videos or assets stored only in Sora's cloud infrastructure will be deleted after that date. Plan your migration to an alternative provider now — do not assume this deadline will be extended.
OpenAI has confirmed that all Sora account data — generated videos, images, generation history, account preferences — will be permanently deleted after the respective shutdown dates. There is no stated recovery window once those deadlines pass. This is not a situation where you can contact support after the fact.
If you generated content on Sora and want to keep it, the export process while the API window is still open is:
sora.chatgpt.com/exports/me. (Note: the web app shut down April 26, 2026 — this export endpoint may only be accessible via API-authenticated session for users who still have active API keys.)For API users specifically: the September 24, 2026 deadline covers all API-side stored data. Any videos generated via API that were not written to your own storage at the time of generation should be retrieved and exported before that date. The Sora 2 and Sora 2 Pro API endpoints remain functional until then, so you can still make requests and retrieve existing assets — but the clock is running.
If you used Sora outputs commercially, OpenAI's terms of service granted usage rights to generated content under an active service agreement. Whether those rights survive service termination is not definitively addressed in the public discontinuation documentation. If the content is material to a product or campaign, review this with your legal team before the shutdown is complete.
The most striking detail of the Sora shutdown is what happened to the Disney partnership. In December 2025, OpenAI announced a $1 billion agreement with Disney to use Sora for character animation prototyping, content generation, and pre-visualization work. It was the largest and most prominent enterprise deal OpenAI had announced for a consumer-facing AI product, and it gave Sora credibility with a studio customer that represented the exact professional use case the product was designed to serve.
Disney reportedly learned that Sora was being discontinued less than one hour before OpenAI made the public announcement. The $1 billion deal dissolved with zero revenue exchanged. Disney's creative pipeline planning, which had been integrating Sora into pre-production workflows, was invalidated without meaningful notice. The company has not publicly announced a replacement partnership with another AI video provider.
This incident is significant beyond the dollar amount. It says something specific about how quickly the discontinuation decision was made once made — either the decision came so late that there was genuinely no time to manage the Disney relationship, or the speed of execution was deliberately prioritized over partner relations. Either reading reflects the pressure OpenAI was under. Disney's response, and the responses of other enterprise partners who had built workflows around Sora's API, will likely inform how the enterprise market evaluates similar commitments to AI video providers going forward.
This is the most practically useful part of this page now. The text-to-video market has continued to develop in Sora's absence, and several capable alternatives are live and accepting new users as of mid-2026. What follows covers the five tools worth serious consideration, in order of overall capability for the use cases Sora served.
Google's Veo, built on DeepMind's video diffusion research, is the strongest technical replacement for Sora's core capabilities. Veo produces high-resolution clips with strong physical coherence and supports cinematic prompt language close to what Sora users were accustomed to. It integrates with Google's Workspace and Vertex AI platform, making enterprise adoption relatively straightforward compared to independent alternatives. Veo 2 extended clip length and improved subject consistency in ways that directly address the areas where Sora 1 had fallen short. For teams that need serious production-level capability and can operate within Google's ecosystem, Veo is the nearest substitute for what Sora was attempting to deliver. The enterprise integration story is also substantially cleaner than what Sora offered — Google's contractual frameworks for enterprise AI use are more mature.
Kling AI, from Chinese company Kuaishou, has emerged as one of the most capable text-to-video models available globally. It offers clips up to two minutes in length, strong subject consistency across that duration, and a visual style that leans cinematic in a way that appeals to content creators and filmmakers. The international version is accessible outside China and supports a range of plan tiers from free evaluation through professional credit bundles. For users who prioritized visual quality and clip length when choosing Sora, Kling is the most direct market comparable available today. Output quality on complex prompts is competitive with anything else in the current field, and the credit-based pricing model is generally more accessible than enterprise-tier alternatives for individual creators.
Runway has been in the AI video market longer than any other independent player, and Gen-3 represents its most mature product. Where Sora and Kling prioritize raw generation quality, Runway's primary strength is editorial control: you can direct specific elements of a clip using motion brushes applied to individual regions, combine AI-generated footage with real video, extend existing clips, and output directly to formats and color spaces compatible with professional post-production software. For users who found Sora too much of a black box — impressive outputs but difficult to direct with precision — Runway's workflow-centric approach offers something meaningfully different. It is actively used in professional VFX pipelines and advertising production, which speaks to how it handles the last mile from "impressive AI output" to "deliverable creative asset."
Read our full Runway Gen-3 review
Luma's Dream Machine is optimized for iteration speed above all else. Generation times are fast relative to competitors, the free tier is genuinely useful for evaluation rather than just a tease, and output quality for short clips — under 10 seconds — is competitive with more expensive alternatives on most prompt types. For users who used Sora primarily for quick concept visualization, storyboard sketching, rough animatics, or social media content generation, Dream Machine offers the lowest-friction entry point in the current market. It does not match peak Sora 2 quality on longer or more complex prompts, but for everyday creative exploration and rapid prototyping it is fast and accessible without a steep initial commitment.
Read our full Luma Dream Machine review
Pika is purpose-built for short, punchy video content: social posts, product animations, visual effects layered onto existing footage. Its signature "Pikaffects" feature — pre-built physical effect templates for things like melting, exploding, inflating, or deflating objects — lets non-technical users produce striking clips without needing to engineer complex generative prompts. The interface is deliberately simple compared to more professional tools. For Sora users who were primarily producing content destined for Instagram, TikTok, or similar short-form platforms, Pika is optimized for that use case in a way that general-purpose generation models are not. It occupies a different niche than Veo or Kling — faster, simpler, narrower — but for that specific use case it is the most purpose-fit tool in the current field.
The text-to-video space is one of the fastest-moving segments in AI right now. Sora's exit has accelerated competition — Google, Kling, and Runway have all shipped significant updates in Q1 and Q2 2026. The tool rankings above reflect the state of the market at time of writing (June 2026). Check our individual reviews for the most current benchmarks, pricing, and feature comparisons before committing to a platform.
No. The Sora web app, iOS app, and Android app were shut down on April 26, 2026. No new accounts can be created and existing accounts cannot log in to generate content. The API continues to function for existing key holders until September 24, 2026, after which all access ends permanently.
The web export portal at sora.chatgpt.com/exports/me was accessible until the April 26 web shutdown. If you still have an active API key, you may be able to access the export endpoint programmatically. Click or call Export, wait for an email with a ZIP download link, and store the content locally. All data is permanently deleted after September 24, 2026 — there is no stated recovery mechanism after that date.
OpenAI has confirmed permanent deletion of all Sora account data — generated videos, images, generation history — after the API shutdown date. No recovery window or grace period has been announced. Once deleted, the data is gone.
OpenAI has stated that Sora's underlying research continues internally as a "world model" initiative focused on "automating the physical economy." There is no public roadmap for a consumer video generation successor. The company's stated strategic focus is on enterprise tools, the ChatGPT platform, and its upcoming IPO positioning.
Yes. Existing API keys continue to work and Sora 2 and Sora 2 Pro endpoints remain operational until September 24, 2026. No new API keys are being issued. If you have production workloads running on the Sora API, plan your migration to an alternative well before the deadline — do not assume extensions will be granted.
Google Veo is the closest technical replacement for quality and cinematic prompt fidelity. Kling AI is the closest match for clip duration and visual style. The best choice depends on your specific use case — see our individual reviews. No current alternative precisely replicates Sora's specific combination of capabilities, though the field is improving quickly.
The $1 billion Disney partnership, announced in December 2025 for character generation and pre-visualization, terminated when Sora was discontinued. Disney reportedly learned of the shutdown less than an hour before the public announcement. The deal dissolved with no revenue exchanged. Disney has not announced a replacement partnership with another AI video provider.
High-fidelity video generation requires dramatically more GPU compute than image generation or text inference. Each 10-second Sora clip required approximately 40 minutes of parallel processing across four high-end GPUs. At peak usage, estimated inference costs reached $15 million per day. Against that, the product generated under $400,000 per month in its final months. No subscription model at consumer price points could close that gap, and the user base never reached the scale that could have made even discounted unit economics viable.
Sora 2's default configuration used copyrighted material in training unless rights holders explicitly opted out — an opt-out rather than opt-in model. Major media companies and studios objected to this approach, creating legal friction that added risk to the already expensive product. The training data controversy contributed to deteriorating relationships with enterprise partners and was one factor in the shutdown decision alongside the financial metrics.
Sora was the first text-to-video product that made the broader creative industry stop and pay attention. The physical coherence, the cinematic prompt fidelity, the duration capabilities of Sora 2 — these were real advances that moved the entire field forward and set the benchmark every competitor is still working toward. The demos that launched Sora into public awareness in February 2024 were not marketing; they were a genuine signal about what was possible.
But the economics were never solved. An estimated $15 million per day in compute costs against a few hundred thousand dollars per month in revenue is not a viable product — it is an extraordinarily expensive research demonstration with a subscription interface. User adoption peaked early and declined structurally before the product had time to close that gap. When OpenAI needed to consolidate resources ahead of its IPO and respond to competitive pressure in its core enterprise markets, Sora was the clearest candidate for discontinuation.
The score reflects where things stand today: you cannot use it. Five points for what it demonstrated was possible and for the genuine quality it delivered while it lasted; the other five are simply gone, because a discontinued product with deleted data cannot be recommended to anyone who needs to get work done. If you need text-to-video capability now, start with Google Veo or Kling AI. This page exists so the record is complete.